![]() ![]() ![]() To use Quiet's "Scout" or "Attack" abilities, bring her on a mission and then open the iDroid menu. The more enemies she shoots and commands given by Snake, the higher her level increases. ![]() To increase the bond percentage, take Quiet on missions/Side Ops and let her do all the work for you. Quiet's abilities can be upgraded based on the amount of trust (bond percentage) that Snake earns. For more information on what other commands Snake can unlock for Quiet, read the list below. Also, when Quiet moves to a new position, her teleport move can actually kill any enemy that is in her way. If Snake designates a sniping position as a deployment or movement point, Quiet will eliminate any enemies that spot him (outdoors only), which prevents the enemy force from going on combat alert. Since it isn't a guard post or outpost, Quiet can't scout the area, though you can pinpoint a sniping position nearby and she'll be able to ID the target. For example, when pursuing the "Extract the Highly Skilled Soldier" Side Op missions, the target is usually located in an unmarked area of the map. If Snake designates an outpost or guard post as a deployment or movement point, she will recon the area and mark soldiers, vehicles, and supplies on the iDroid.īe aware that Quiet cannot scout areas of the map that don't have a designated location. Quiet is a Vanguard Sharpshooter that can pick off targets from long range and carry out covert scouting missions. Once Quiet is available for deployment, Snake will have additional R&D options to develop stronger weapons and skimpier costumes for Quiet. Quiet becomes available for deployment after completing Side Ops #111 and at the start of Mission 14. By keeping her alive, Snake will take her back to Mother Base where she can be deployed for missions. After defeating her, Snake has the option to kill her or let her live. She is first encountered during Mission 11. ![]()
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